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24 voyagerhero.ovh Last Updated: 2 months

Success 39% of passed verification steps
Warning 38% of total warning
Errors 23% of total errors, require fast action

Desktop

Mobile

Performance Desktop Score 79%
Best Practices Desktop Score 86%
SEO Desktop Score 100%
Progressive Web App Desktop Score 52%
Performance Mobile Score 56%
Best Practices Mobile Score 79%
SEO Mobile Score 98%
Progressive Web App Mobile Score 54%
Page Authority Authority 3%
Domain Authority Domain Authority 1%
Moz Rank 0.3/10
Bounce Rate Rate 0%
Charset Encoding
Great, language/character encoding is specified: UTF-8
Title Tag 18 Characters
SERVICE IS STOPPED
Meta Description 58 Characters
Voyager Hero - Automatic Trip and Travel Aggregator System
Effective URL 22 Characters
http://voyagerhero.ovh
Excerpt Page content
Service is Stopped Service is Stopped Sorry for the inconvenience.This service was stopped due to the covid 19 pandemic situation.Thank you for your understanding.
Meta Keywords 1 Detected
Keywords Cloud Density
service2 stopped2 sorry1 inconvenience1 covid1 pandemic1 situation1 thank1 understanding1
Keyword Consistency Keyword density is one of the main terms in SEO
Keyword Freq Title Desc Domain H1 H2
service 2
stopped 2
sorry 1
inconvenience 1
covid 1
pandemic 1
situation 1
thank 1
understanding 1
Google Preview Your look like this in google search result
SERVICE IS STOPPED
http://voyagerhero.ovh
Voyager Hero - Automatic Trip and Travel Aggregator System
Robots.txt File No Found
Sitemap.xml File No Found
Page Size Code & Text Ratio
Document Size: ~1.49 KB
Code Size: ~1.14 KB
Text Size: ~360 B Ratio: 23.53%

Social Data

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Estimation Traffic and Earnings

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Technologies

PWA - Manifest

Manifest is not valid
Your site don't have valid manifest.json, read more in Web App Manifest

Desktop

Desktop Screenshot
Avoid chaining critical requests 26 chains found
The Critical Request Chains below show you what resources are loaded with a high priority. Consider reducing the length of chains, reducing the download size of resources, or deferring the download of unnecessary resources to improve page load
Largest Contentful Paint 2.5 s
Largest Contentful Paint marks the time at which the largest text or image is painted
Avoids an excessive DOM size 394 elements
A large DOM will increase memory usage, cause longer [style calculations](https://developers.google.com/web/fundamentals/performance/rendering/reduce-the-scope-and-complexity-of-style-calculations), and produce costly [layout reflows](https://developers.google.com/speed/articles/reflow)
Time to Interactive 1.5 s
Time to interactive is the amount of time it takes for the page to become fully interactive
First CPU Idle 1.4 s
First CPU Idle marks the first time at which the page's main thread is quiet enough to handle input. [Learn more](https://web.dev/first-cpu-idle/).
First Contentful Paint 0.9 s
First Contentful Paint marks the time at which the first text or image is painted
Avoids enormous network payloads Total size was 699 KiB
Large network payloads cost users real money and are highly correlated with long load times
Enable text compression Potential savings of 34 KiB
Text-based resources should be served with compression (gzip, deflate or brotli) to minimize total network bytes
Remove unused CSS Potential savings of 13 KiB
Remove dead rules from stylesheets and defer the loading of CSS not used for above-the-fold content to reduce unnecessary bytes consumed by network activity
Max Potential First Input Delay 60 ms
The maximum potential First Input Delay that your users could experience is the duration of the longest task
Efficiently encode images Potential savings of 62 KiB
Optimized images load faster and consume less cellular data
Network Round Trip Times 0 ms
Network round trip times (RTT) have a large impact on performance. If the RTT to an origin is high, it's an indication that servers closer to the user could improve performance
First Meaningful Paint 1.4 s
First Meaningful Paint measures when the primary content of a page is visible
Total Blocking Time 30 ms
Sum of all time periods between FCP and Time to Interactive, when task length exceeded 50ms, expressed in milliseconds
Avoid serving legacy JavaScript to modern browsers Potential savings of 37 KiB
Polyfills and transforms enable legacy browsers to use new JavaScript features. However, many aren't necessary for modern browsers. For your bundled JavaScript, adopt a modern script deployment strategy using module/nomodule feature detection to reduce the amount of code shipped to modern browsers, while retaining support for legacy browsers
Eliminate render-blocking resources Potential savings of 760 ms
Resources are blocking the first paint of your page. Consider delivering critical JS/CSS inline and deferring all non-critical JS/styles
JavaScript execution time 0.3 s
Consider reducing the time spent parsing, compiling, and executing JS. You may find delivering smaller JS payloads helps with this
Avoid long main-thread tasks 2 long tasks found
Lists the longest tasks on the main thread, useful for identifying worst contributors to input delay
Largest Contentful Paint element 1 element found
This is the largest contentful element painted within the viewport
Remove unused JavaScript Potential savings of 59 KiB
Remove unused JavaScript to reduce bytes consumed by network activity
Includes front-end JavaScript libraries with known security vulnerabilities 4 vulnerabilities detected
Some third-party scripts may contain known security vulnerabilities that are easily identified and exploited by attackers
Speed Index 2.1 s
Speed Index shows how quickly the contents of a page are visibly populated
Serve static assets with an efficient cache policy 51 resources found
A long cache lifetime can speed up repeat visits to your page
Server Backend Latencies 0 ms
Server latencies can impact web performance. If the server latency of an origin is high, it's an indication the server is overloaded or has poor backend performance
Initial server response time was short Root document took 360 ms
Keep the server response time for the main document short because all other requests depend on it
Minimizes main-thread work 0.6 s
Consider reducing the time spent parsing, compiling and executing JS. You may find delivering smaller JS payloads helps with this
Minify JavaScript Potential savings of 2 KiB
Minifying JavaScript files can reduce payload sizes and script parse time
Avoids large JavaScript libraries with smaller alternatives 0 large libraries found
Large JavaScript libraries can lead to poor performance. Prefer smaller, functionally equivalent libraries to reduce your bundle size
Estimated Input Latency 10 ms
Estimated Input Latency is an estimate of how long your app takes to respond to user input, in milliseconds, during the busiest 5s window of page load. If your latency is higher than 50 ms, users may perceive your app as laggy
Minify CSS Potential savings of 3 KiB
Minifying CSS files can reduce network payload sizes
Keep request counts low and transfer sizes small 65 requests • 699 KiB
To set budgets for the quantity and size of page resources, add a budget.json file
Minimize third-party usage Third-party code blocked the main thread for 0 ms
Third-party code can significantly impact load performance. Limit the number of redundant third-party providers and try to load third-party code after your page has primarily finished loading
Serve images in next-gen formats Potential savings of 154 KiB
Image formats like JPEG 2000, JPEG XR, and WebP often provide better compression than PNG or JPEG, which means faster downloads and less data consumption

Mobile

Mobile Screenshot
Minimize main-thread work 2.5 s
Consider reducing the time spent parsing, compiling and executing JS. You may find delivering smaller JS payloads helps with this
Defer offscreen images Potential savings of 42 KiB
Consider lazy-loading offscreen and hidden images after all critical resources have finished loading to lower time to interactive
Largest Contentful Paint element 1 element found
This is the largest contentful element painted within the viewport
Total Blocking Time 310 ms
Sum of all time periods between FCP and Time to Interactive, when task length exceeded 50ms, expressed in milliseconds
Includes front-end JavaScript libraries with known security vulnerabilities 4 vulnerabilities detected
Some third-party scripts may contain known security vulnerabilities that are easily identified and exploited by attackers
Initial server response time was short Root document took 410 ms
Keep the server response time for the main document short because all other requests depend on it
Keep request counts low and transfer sizes small 68 requests • 766 KiB
To set budgets for the quantity and size of page resources, add a budget.json file
First Contentful Paint 2.7 s
First Contentful Paint marks the time at which the first text or image is painted
First CPU Idle 4.9 s
First CPU Idle marks the first time at which the page's main thread is quiet enough to handle input. [Learn more](https://web.dev/first-cpu-idle/).
Avoids enormous network payloads Total size was 766 KiB
Large network payloads cost users real money and are highly correlated with long load times
Avoid serving legacy JavaScript to modern browsers Potential savings of 47 KiB
Polyfills and transforms enable legacy browsers to use new JavaScript features. However, many aren't necessary for modern browsers. For your bundled JavaScript, adopt a modern script deployment strategy using module/nomodule feature detection to reduce the amount of code shipped to modern browsers, while retaining support for legacy browsers
Serve static assets with an efficient cache policy 51 resources found
A long cache lifetime can speed up repeat visits to your page
Serve images in next-gen formats Potential savings of 154 KiB
Image formats like JPEG 2000, JPEG XR, and WebP often provide better compression than PNG or JPEG, which means faster downloads and less data consumption
Efficiently encode images Potential savings of 62 KiB
Optimized images load faster and consume less cellular data
Avoids an excessive DOM size 390 elements
A large DOM will increase memory usage, cause longer [style calculations](https://developers.google.com/web/fundamentals/performance/rendering/reduce-the-scope-and-complexity-of-style-calculations), and produce costly [layout reflows](https://developers.google.com/speed/articles/reflow)
Avoids large JavaScript libraries with smaller alternatives 0 large libraries found
Large JavaScript libraries can lead to poor performance. Prefer smaller, functionally equivalent libraries to reduce your bundle size
Remove unused JavaScript Potential savings of 94 KiB
Remove unused JavaScript to reduce bytes consumed by network activity
Tap targets are not sized appropriately 78% appropriately sized tap targets
Interactive elements like buttons and links should be large enough (48x48px), and have enough space around them, to be easy enough to tap without overlapping onto other elements
Speed Index 5.4 s
Speed Index shows how quickly the contents of a page are visibly populated
Eliminate render-blocking resources Potential savings of 2,020 ms
Resources are blocking the first paint of your page. Consider delivering critical JS/CSS inline and deferring all non-critical JS/styles
Reduce JavaScript execution time 1.4 s
Consider reducing the time spent parsing, compiling, and executing JS. You may find delivering smaller JS payloads helps with this
Largest Contentful Paint 6.6 s
Largest Contentful Paint marks the time at which the largest text or image is painted
Server Backend Latencies 0 ms
Server latencies can impact web performance. If the server latency of an origin is high, it's an indication the server is overloaded or has poor backend performance
Avoid long main-thread tasks 5 long tasks found
Lists the longest tasks on the main thread, useful for identifying worst contributors to input delay
Remove unused CSS Potential savings of 10 KiB
Remove dead rules from stylesheets and defer the loading of CSS not used for above-the-fold content to reduce unnecessary bytes consumed by network activity
Time to Interactive 7.9 s
Time to interactive is the amount of time it takes for the page to become fully interactive
Minimize third-party usage Third-party code blocked the main thread for 0 ms
Third-party code can significantly impact load performance. Limit the number of redundant third-party providers and try to load third-party code after your page has primarily finished loading
Max Potential First Input Delay 190 ms
The maximum potential First Input Delay that your users could experience is the duration of the longest task
First Meaningful Paint 4.3 s
First Meaningful Paint measures when the primary content of a page is visible
Estimated Input Latency 30 ms
Estimated Input Latency is an estimate of how long your app takes to respond to user input, in milliseconds, during the busiest 5s window of page load. If your latency is higher than 50 ms, users may perceive your app as laggy
Network Round Trip Times 0 ms
Network round trip times (RTT) have a large impact on performance. If the RTT to an origin is high, it's an indication that servers closer to the user could improve performance
Avoid chaining critical requests 26 chains found
The Critical Request Chains below show you what resources are loaded with a high priority. Consider reducing the length of chains, reducing the download size of resources, or deferring the download of unnecessary resources to improve page load
Document uses legible font sizes 100% legible text
Font sizes less than 12px are too small to be legible and require mobile visitors to “pinch to zoom” in order to read. Strive to have >60% of page text ≥12px
First Contentful Paint (3G) 5819 ms
First Contentful Paint 3G marks the time at which the first text or image is painted while on a 3G network
Enable text compression Potential savings of 34 KiB
Text-based resources should be served with compression (gzip, deflate or brotli) to minimize total network bytes

Speed And Optimization Tips

Website speed has a huge impact on performance, affecting user experience, conversion rates and even rankings. ‪‬‬By reducing page load-times, users are less likely to get distracted and the search engines are more likely to reward you by ranking you
Title Website
Congratulations! Your title is optimized
Description Website
Congratulations! Your description is optimized
Robots.txt
Warning! Your site not have a robots.txt file
Sitemap.xml
Warning! Not found a sitemap file for your website
SSL Secure
Warning! Your website is not SSL secured (HTTPS).
Headings
Congratulations! You are using your H1 and H2 tags in your site
Blacklist
Congratulations! Your site is not listed in a blacklist
W3C Validator
Warning! Your site have errors W3C
Accelerated Mobile Pages (AMP)
Warning! Your site not have AMP Version
Domain Authority
Warning! Domain Authority of your website is slow. It is good to have domain authority more than 25.
GZIP Compress
Warning! Your site not is compressed, this can make slower response for the visitors
Favicon
Warning! Your site not have a favicon
Broken Links
Congratulations! You not have broken links View links

Alexa Rank

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Domain Available

Domain (TDL) and Typo Status
voyagerhero.co Available
voyagerhero.us Available
voyagerhero.com Available
voyagerhero.org Available
voyagerhero.net Available
vyagerhero.ovh Available
foyagerhero.ovh Available
toyagerhero.ovh Available

Information Server

Response Header HTTP headers carry information about the client browser, the requested page and the server
HTTP/1.1 503 Service Unavailable
Server: nginx/1.20.1
Date: Thu, 10 Jun 2021 18:14:27 GMT
Content-Type: text/html; charset=UTF-8
Connection: keep-alive
Keep-Alive: timeout=60
Expires: Wed, 11 Jan 1984 05:00:00 GMT
Cache-Control: no-cache, must-revalidate, max-age=0
Retry-After: 3600
X-XSS-Protection: 1; mode=block
X-Content-Type-Options: nosniff
DNS Records DNS Resource Records associated with a hostname
View DNS Records

Comments